/***************************************************************************

88 Games (c) 1988 Konami

***************************************************************************/

#include "emu.h"
#include "cpu/konami/konami.h"
#include "cpu/z80/z80.h"
#include "video/konicdev.h"
#include "sound/2151intf.h"
#include "sound/upd7759.h"
#include "includes/88games.h"


static UINT8 *paletteram_1000;


/*************************************
 *
 *  Memory handlers
 *
 *************************************/

static INTERRUPT_GEN( k88games_interrupt )
{
	_88games_state *state = (_88games_state *)device->machine->driver_data;

	if (k052109_is_irq_enabled(state->k052109))
		irq0_line_hold(device);
}

static READ8_HANDLER( bankedram_r )
{
	_88games_state *state = (_88games_state *)space->machine->driver_data;

	if (state->videobank)
		return state->ram[offset];
	else
	{
		if (state->zoomreadroms)
			return k051316_rom_r(state->k051316, offset);
		else
			return k051316_r(state->k051316, offset);
	}
}

static WRITE8_HANDLER( bankedram_w )
{
	_88games_state *state = (_88games_state *)space->machine->driver_data;

	if (state->videobank)
		state->ram[offset] = data;
	else
		k051316_w(state->k051316, offset, data);
}

static WRITE8_HANDLER( k88games_5f84_w )
{
	_88games_state *state = (_88games_state *)space->machine->driver_data;

	/* bits 0/1 coin counters */
	coin_counter_w(space->machine, 0, data & 0x01);
	coin_counter_w(space->machine, 1, data & 0x02);

	/* bit 2 enables ROM reading from the 051316 */
	/* also 5fce == 2 read roms, == 3 read ram */
	state->zoomreadroms = data & 0x04;

	if (data & 0xf8)
		popmessage("5f84 = %02x", data);
}

static WRITE8_HANDLER( k88games_sh_irqtrigger_w )
{
	_88games_state *state = (_88games_state *)space->machine->driver_data;
	cpu_set_input_line_and_vector(state->audiocpu, 0, HOLD_LINE, 0xff);
}


static WRITE8_HANDLER( speech_control_w )
{
	_88games_state *state = (_88games_state *)space->machine->driver_data;
	running_device *upd;

	state->speech_chip = (data & 4) ? 1 : 0;
	upd = state->speech_chip ? state->upd_2 : state->upd_1;

	upd7759_reset_w(upd, data & 2);
	upd7759_start_w(upd, data & 1);
}

static WRITE8_HANDLER( speech_msg_w )
{
	_88games_state *state = (_88games_state *)space->machine->driver_data;
	running_device *upd = state->speech_chip ? state->upd_2 : state->upd_1;

	upd7759_port_w(upd, 0, data);
}

/* special handlers to combine 052109 & 051960 */
static READ8_HANDLER( k052109_051960_r )
{
	_88games_state *state = (_88games_state *)space->machine->driver_data;

	if (k052109_get_rmrd_line(state->k052109) == CLEAR_LINE)
	{
		if (offset >= 0x3800 && offset < 0x3808)
			return k051937_r(state->k051960, offset - 0x3800);
		else if (offset < 0x3c00)
			return k052109_r(state->k052109, offset);
		else
			return k051960_r(state->k051960, offset - 0x3c00);
	}
	else
		return k052109_r(state->k052109, offset);
}

static WRITE8_HANDLER( k052109_051960_w )
{
	_88games_state *state = (_88games_state *)space->machine->driver_data;

	if (offset >= 0x3800 && offset < 0x3808)
		k051937_w(state->k051960, offset - 0x3800, data);
	else if (offset < 0x3c00)
		k052109_w(state->k052109, offset, data);
	else
		k051960_w(state->k051960, offset - 0x3c00, data);
}

/*************************************
 *
 *  Address maps
 *
 *************************************/

static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0fff) AM_RAM AM_BASE_MEMBER(_88games_state, banked_rom) /* banked ROM + palette RAM */
	AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_be_w) AM_BASE(&paletteram_1000)	/* banked ROM + palette RAM */
	AM_RANGE(0x2000, 0x2fff) AM_RAM
	AM_RANGE(0x3000, 0x37ff) AM_RAM AM_BASE_SIZE_GENERIC(nvram)
	AM_RANGE(0x3800, 0x3fff) AM_READWRITE(bankedram_r, bankedram_w) AM_BASE_MEMBER(_88games_state, ram)
	AM_RANGE(0x5f84, 0x5f84) AM_WRITE(k88games_5f84_w)
	AM_RANGE(0x5f88, 0x5f88) AM_WRITE(watchdog_reset_w)
	AM_RANGE(0x5f8c, 0x5f8c) AM_WRITE(soundlatch_w)
	AM_RANGE(0x5f90, 0x5f90) AM_WRITE(k88games_sh_irqtrigger_w)
	AM_RANGE(0x5f94, 0x5f94) AM_READ_PORT("IN0")
	AM_RANGE(0x5f95, 0x5f95) AM_READ_PORT("IN1")
	AM_RANGE(0x5f96, 0x5f96) AM_READ_PORT("IN2")
	AM_RANGE(0x5f97, 0x5f97) AM_READ_PORT("DSW1")
	AM_RANGE(0x5f9b, 0x5f9b) AM_READ_PORT("DSW2")
	AM_RANGE(0x5fc0, 0x5fcf) AM_DEVWRITE("k051316", k051316_ctrl_w)
	AM_RANGE(0x4000, 0x7fff) AM_READWRITE(k052109_051960_r, k052109_051960_w)
	AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM
	AM_RANGE(0x9000, 0x9000) AM_WRITE(speech_msg_w)
	AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r)
	AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
	AM_RANGE(0xe000, 0xe000) AM_WRITE(speech_control_w)
ADDRESS_MAP_END



/*************************************
 *
 *  Input ports
 *
 *************************************/

static INPUT_PORTS_START( 88games )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW3:1")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "World Records" )			PORT_DIPLOCATION("SW3:2")
	PORT_DIPSETTING(    0x20, "Don't Erase" )
	PORT_DIPSETTING(    0x00, "Erase on Reset" )
	PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW3:3" )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )		PORT_DIPLOCATION("SW3:4")	// Listed in the manual as "continue"
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )		PORT_DIPLOCATION("SW1:1,2,3,4")
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )		PORT_DIPLOCATION("SW1:5,6,7,8")
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, "No Coin B" )
	/* "No Coin B" = coins produce sound, but no effect on coin counter */

	PORT_START("DSW2")
	PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" )
	PORT_DIPNAME( 0x06, 0x02, DEF_STR( Cabinet ) )		PORT_DIPLOCATION("SW2:2,3")
	PORT_DIPSETTING(    0x06, DEF_STR( Cocktail ) )
	PORT_DIPSETTING(    0x04, "Cocktail (A)" )
	PORT_DIPSETTING(    0x02, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, "Upright (D)" )
	PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" )
	PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW2:6,7")
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


/*************************************
 *
 *  Machine driver
 *
 *************************************/

static KONAMI_SETLINES_CALLBACK( k88games_banking )
{
	_88games_state *state = (_88games_state *)device->machine->driver_data;
	UINT8 *RAM = memory_region(device->machine, "maincpu");
	int offs;

	logerror("%04x: bank select %02x\n", cpu_get_pc(device), lines);

	/* bits 0-2 select ROM bank for 0000-1fff */
	/* bit 3: when 1, palette RAM at 1000-1fff */
	/* bit 4: when 0, 051316 RAM at 3800-3fff; when 1, work RAM at 2000-3fff (NVRAM 3370-37ff) */
	offs = 0x10000 + (lines & 0x07) * 0x2000;
	memcpy(state->banked_rom, &RAM[offs], 0x1000);
	if (lines & 0x08)
	{
		if (device->machine->generic.paletteram.u8 != paletteram_1000)
		{
			memcpy(paletteram_1000, device->machine->generic.paletteram.u8, 0x1000);
			device->machine->generic.paletteram.u8 = paletteram_1000;
		}
	}
	else
	{
		if (device->machine->generic.paletteram.u8 != &RAM[0x20000])
		{
			memcpy(&RAM[0x20000], device->machine->generic.paletteram.u8, 0x1000);
			device->machine->generic.paletteram.u8 = &RAM[0x20000];
		}
		memcpy(paletteram_1000, &RAM[offs+0x1000], 0x1000);
	}

	state->videobank = lines & 0x10;

	/* bit 5 = enable char ROM reading through the video RAM */
	k052109_set_rmrd_line(state->k052109, (lines & 0x20) ? ASSERT_LINE : CLEAR_LINE);

	/* bit 6 is unknown, 1 most of the time */

	/* bit 7 controls layer priority */
	state->k88games_priority = lines & 0x80;
}

static MACHINE_START( 88games )
{
	_88games_state *state = (_88games_state *)machine->driver_data;

	state->audiocpu = machine->device("audiocpu");
	state->k052109 = machine->device("k052109");
	state->k051960 = machine->device("k051960");
	state->k051316 = machine->device("k051316");
	state->upd_1 = machine->device("upd1");
	state->upd_2 = machine->device("upd2");

	state_save_register_global(machine, state->videobank);
	state_save_register_global(machine, state->zoomreadroms);
	state_save_register_global(machine, state->speech_chip);
	state_save_register_global_array(machine, state->layer_colorbase);
	state_save_register_global(machine, state->k88games_priority);
	state_save_register_global(machine, state->sprite_colorbase);
	state_save_register_global(machine, state->zoom_colorbase);
}

static MACHINE_RESET( 88games )
{
	_88games_state *state = (_88games_state *)machine->driver_data;

	konami_configure_set_lines(machine->device("maincpu"), k88games_banking);
	machine->generic.paletteram.u8 = &memory_region(machine, "maincpu")[0x20000];

	state->videobank = 0;
	state->zoomreadroms = 0;
	state->speech_chip = 0;
	state->k88games_priority = 0;
	state->layer_colorbase[0] = 64;
	state->layer_colorbase[1] = 0;
	state->layer_colorbase[2] = 16;
	state->sprite_colorbase = 32;
	state->zoom_colorbase = 48;
}

static const k052109_interface _88games_k052109_intf =
{
	"gfx1", 0,
	NORMAL_PLANE_ORDER,
	KONAMI_ROM_DEINTERLEAVE_2,
	_88games_tile_callback
};

static const k051960_interface _88games_k051960_intf =
{
	"gfx2", 1,
	NORMAL_PLANE_ORDER,
	KONAMI_ROM_DEINTERLEAVE_2,
	_88games_sprite_callback
};

static const k051316_interface _88games_k051316_intf =
{
	"gfx3", 2,
	4, FALSE, 0,
	0, 0, 0,
	_88games_zoom_callback
};

static MACHINE_DRIVER_START( 88games )

	/* driver data */
	MDRV_DRIVER_DATA(_88games_state)

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", KONAMI, 3000000) /* ? */
	MDRV_CPU_PROGRAM_MAP(main_map)
	MDRV_CPU_VBLANK_INT("screen", k88games_interrupt)

	MDRV_CPU_ADD("audiocpu", Z80, 3579545)
	MDRV_CPU_PROGRAM_MAP(sound_map)

	MDRV_MACHINE_START(88games)
	MDRV_MACHINE_RESET(88games)

	MDRV_NVRAM_HANDLER(generic_0fill)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS)

	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(64*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(13*8, (64-13)*8-1, 2*8, 30*8-1 )
	MDRV_PALETTE_LENGTH(2048)

	MDRV_K052109_ADD("k052109", _88games_k052109_intf)
	MDRV_K051960_ADD("k051960", _88games_k051960_intf)
	MDRV_K051316_ADD("k051316", _88games_k051316_intf)

	MDRV_VIDEO_UPDATE(88games)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD("ymsnd", YM2151, 3579545)
	MDRV_SOUND_ROUTE(0, "mono", 0.75)
	MDRV_SOUND_ROUTE(1, "mono", 0.75)

	MDRV_SOUND_ADD("upd1", UPD7759, UPD7759_STANDARD_CLOCK)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)

	MDRV_SOUND_ADD("upd2", UPD7759, UPD7759_STANDARD_CLOCK)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MACHINE_DRIVER_END



/*************************************
 *
 *  ROM definition(s)
 *
 *************************************/

ROM_START( 88games )
	ROM_REGION( 0x21000, "maincpu", 0 ) /* code + banked roms + space for banked ram */
	ROM_LOAD( "861m01.k18", 0x08000, 0x08000, CRC(4a4e2959) SHA1(95572686bef48b5c1ce1dedf0afc891d92aff00d) )
	ROM_LOAD( "861m02.k16", 0x10000, 0x10000, CRC(e19f15f6) SHA1(6c801b274e87eaff7f40148381ade5b38120cc12) )

	ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */
	ROM_LOAD( "861d01.d9", 0x00000, 0x08000, CRC(0ff1dec0) SHA1(749dc98f8740beee1383f85effc9336081315f4b) )

	ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD16_BYTE( "861a08.a", 0x000000, 0x10000, CRC(77a00dd6) SHA1(e3667839f8ae3699236da3e312c20d571db38670) )	/* characters */
	ROM_LOAD16_BYTE( "861a08.c", 0x000001, 0x10000, CRC(b422edfc) SHA1(b3842c8dc60975cc71812df098f29b4571b18120) )
	ROM_LOAD16_BYTE( "861a08.b", 0x020000, 0x10000, CRC(28a8304f) SHA1(6b4037eff6d209fec29d05f1071ed3bf9c2bd098) )
	ROM_LOAD16_BYTE( "861a08.d", 0x020001, 0x10000, CRC(e01a3802) SHA1(3fb5fe512c2497160a66e9de0cd45c38dfe46410) )
	ROM_LOAD16_BYTE( "861a09.a", 0x040000, 0x10000, CRC(df8917b6) SHA1(3614b78c2100f135ea0701409ce279a423decb23) )
	ROM_LOAD16_BYTE( "861a09.c", 0x040001, 0x10000, CRC(f577b88f) SHA1(7d5d88e1492ed361dc7b2135595393b89b9cb5b1) )
	ROM_LOAD16_BYTE( "861a09.b", 0x060000, 0x10000, CRC(4917158d) SHA1(b53da3f29c9aeb59933dc3a8214cc1314e21000b) )
	ROM_LOAD16_BYTE( "861a09.d", 0x060001, 0x10000, CRC(2bb3282c) SHA1(6ca54948a02c91543b7e595641b0edc2564f83ff) )

	ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD16_BYTE( "861a05.a", 0x000000, 0x10000, CRC(cedc19d0) SHA1(6eb2a292d574dee06e214e61c0e08fa233ac68e8) )	/* sprites */
	ROM_LOAD16_BYTE( "861a05.e", 0x000001, 0x10000, CRC(725af3fc) SHA1(98ac364db4b2c5682a299f4d2a288ebc8a303b1f) )
	ROM_LOAD16_BYTE( "861a05.b", 0x020000, 0x10000, CRC(db2a8808) SHA1(dad6b127761889aac198014139cc524a4cea32e7) )
	ROM_LOAD16_BYTE( "861a05.f", 0x020001, 0x10000, CRC(32d830ca) SHA1(a3f10720151f538cf1bec5953a4212bc96ba42fe) )
	ROM_LOAD16_BYTE( "861a05.c", 0x040000, 0x10000, CRC(cf03c449) SHA1(234714212dd7288a5128d36c96cca5b62e86d37d) )
	ROM_LOAD16_BYTE( "861a05.g", 0x040001, 0x10000, CRC(fd51c4ea) SHA1(fc8923819fa7f3d02b4d159aea45cb5d1a80f1b0) )
	ROM_LOAD16_BYTE( "861a05.d", 0x060000, 0x10000, CRC(97d78c77) SHA1(2c123fd08cb9626cf309e7320fe2eb99e4b483fb) )
	ROM_LOAD16_BYTE( "861a05.h", 0x060001, 0x10000, CRC(60d0c8a5) SHA1(c7d3531eb65abd51ae4e6f55244d674353d23d36) )
	ROM_LOAD16_BYTE( "861a06.a", 0x080000, 0x10000, CRC(85e2e30e) SHA1(11010727db8c71650c5b9df5340f9bc412435d11) )
	ROM_LOAD16_BYTE( "861a06.e", 0x080001, 0x10000, CRC(6f96651c) SHA1(c740a814a3e203348b269a70256e01fe2a914118) )
	ROM_LOAD16_BYTE( "861a06.b", 0x0a0000, 0x10000, CRC(ce17eaf0) SHA1(cc121c5742428e2613b7da2d8357f15e897161ca) )
	ROM_LOAD16_BYTE( "861a06.f", 0x0a0001, 0x10000, CRC(88310bf3) SHA1(77bac66489e7fc2ddd714fc684e79d70b089ee84) )
	ROM_LOAD16_BYTE( "861a06.c", 0x0c0000, 0x10000, CRC(a568b34e) SHA1(8b69a0ac90f32cea31f8c7fcd985ad58fb6c009e) )
	ROM_LOAD16_BYTE( "861a06.g", 0x0c0001, 0x10000, CRC(4a55beb3) SHA1(35088bf7f6acd2bc95f673a2816b35238d611308) )
	ROM_LOAD16_BYTE( "861a06.d", 0x0e0000, 0x10000, CRC(bc70ab39) SHA1(a6fa0502ceb6862e7b1e4815326e268fd6511881) )
	ROM_LOAD16_BYTE( "861a06.h", 0x0e0001, 0x10000, CRC(d906b79b) SHA1(905814ce708d80fd4d1a398f60faa0bc680fccaf) )

	ROM_REGION( 0x040000, "gfx3", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD( "861a04.a", 0x000000, 0x10000, CRC(092a8b15) SHA1(d98a81bfa4bba73805f0236f8a80da130fcb378d) )	/* zoom/rotate */
	ROM_LOAD( "861a04.b", 0x010000, 0x10000, CRC(75744b56) SHA1(5133d8f6622796ed6b9e6a0d0f1df28f00331fc7) )
	ROM_LOAD( "861a04.c", 0x020000, 0x10000, CRC(a00021c5) SHA1(f73f88af33387d73b4262e8652507e699926fabe) )
	ROM_LOAD( "861a04.d", 0x030000, 0x10000, CRC(d208304c) SHA1(77dd31163c8431416ab0593f084719c914222912) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "861.g3",   0x0000, 0x0100, CRC(429785db) SHA1(d27e8e180f19d2b160f18c79520a77182a62218c) )	/* priority encoder (not used) */

	ROM_REGION( 0x20000, "upd1", 0 ) /* samples for UPD7759 #0 */
	ROM_LOAD( "861a07.a", 0x000000, 0x10000, CRC(5d035d69) SHA1(9df63e004a4f52768331dfb3c3889301ac174ea1) )
	ROM_LOAD( "861a07.b", 0x010000, 0x10000, CRC(6337dd91) SHA1(74ba58f1664abd1491598c1a9467f470304fa430) )

	ROM_REGION( 0x20000, "upd2", 0 ) /* samples for UPD7759 #1 */
	ROM_LOAD( "861a07.c", 0x000000, 0x10000, CRC(5067a38b) SHA1(b5a8f7122356dd72a97e71b480835ba500116aaf) )
	ROM_LOAD( "861a07.d", 0x010000, 0x10000, CRC(86731451) SHA1(c1410f6c7a23aa0c213878a6531d3e7eb966b0a4) )
ROM_END

ROM_START( konami88 )
	ROM_REGION( 0x21000, "maincpu", 0 ) /* code + banked roms + space for banked ram */
	ROM_LOAD( "861.e03", 0x08000, 0x08000, CRC(55979bd9) SHA1(d683cc514e2b41fc4033d5dc107ca22ba8981ada) )
	ROM_LOAD( "861.e02", 0x10000, 0x10000, CRC(5b7e98a6) SHA1(39b6e93221d14a4695c79fb39c4eea54ec5ffb0c) )

	ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */
	ROM_LOAD( "861d01.d9", 0x00000, 0x08000, CRC(0ff1dec0) SHA1(749dc98f8740beee1383f85effc9336081315f4b) )

	ROM_REGION(  0x080000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD16_BYTE( "861a08.a", 0x000000, 0x10000, CRC(77a00dd6) SHA1(e3667839f8ae3699236da3e312c20d571db38670) )	/* characters */
	ROM_LOAD16_BYTE( "861a08.c", 0x000001, 0x10000, CRC(b422edfc) SHA1(b3842c8dc60975cc71812df098f29b4571b18120) )
	ROM_LOAD16_BYTE( "861a08.b", 0x020000, 0x10000, CRC(28a8304f) SHA1(6b4037eff6d209fec29d05f1071ed3bf9c2bd098) )
	ROM_LOAD16_BYTE( "861a08.d", 0x020001, 0x10000, CRC(e01a3802) SHA1(3fb5fe512c2497160a66e9de0cd45c38dfe46410) )
	ROM_LOAD16_BYTE( "861a09.a", 0x040000, 0x10000, CRC(df8917b6) SHA1(3614b78c2100f135ea0701409ce279a423decb23) )
	ROM_LOAD16_BYTE( "861a09.c", 0x040001, 0x10000, CRC(f577b88f) SHA1(7d5d88e1492ed361dc7b2135595393b89b9cb5b1) )
	ROM_LOAD16_BYTE( "861a09.b", 0x060000, 0x10000, CRC(4917158d) SHA1(b53da3f29c9aeb59933dc3a8214cc1314e21000b) )
	ROM_LOAD16_BYTE( "861a09.d", 0x060001, 0x10000, CRC(2bb3282c) SHA1(6ca54948a02c91543b7e595641b0edc2564f83ff) )

	ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD16_BYTE( "861a05.a", 0x000000, 0x10000, CRC(cedc19d0) SHA1(6eb2a292d574dee06e214e61c0e08fa233ac68e8) )	/* sprites */
	ROM_LOAD16_BYTE( "861a05.e", 0x000001, 0x10000, CRC(725af3fc) SHA1(98ac364db4b2c5682a299f4d2a288ebc8a303b1f) )
	ROM_LOAD16_BYTE( "861a05.b", 0x020000, 0x10000, CRC(db2a8808) SHA1(dad6b127761889aac198014139cc524a4cea32e7) )
	ROM_LOAD16_BYTE( "861a05.f", 0x020001, 0x10000, CRC(32d830ca) SHA1(a3f10720151f538cf1bec5953a4212bc96ba42fe) )
	ROM_LOAD16_BYTE( "861a05.c", 0x040000, 0x10000, CRC(cf03c449) SHA1(234714212dd7288a5128d36c96cca5b62e86d37d) )
	ROM_LOAD16_BYTE( "861a05.g", 0x040001, 0x10000, CRC(fd51c4ea) SHA1(fc8923819fa7f3d02b4d159aea45cb5d1a80f1b0) )
	ROM_LOAD16_BYTE( "861a05.d", 0x060000, 0x10000, CRC(97d78c77) SHA1(2c123fd08cb9626cf309e7320fe2eb99e4b483fb) )
	ROM_LOAD16_BYTE( "861a05.h", 0x060001, 0x10000, CRC(60d0c8a5) SHA1(c7d3531eb65abd51ae4e6f55244d674353d23d36) )
	ROM_LOAD16_BYTE( "861a06.a", 0x080000, 0x10000, CRC(85e2e30e) SHA1(11010727db8c71650c5b9df5340f9bc412435d11) )
	ROM_LOAD16_BYTE( "861a06.e", 0x080001, 0x10000, CRC(6f96651c) SHA1(c740a814a3e203348b269a70256e01fe2a914118) )
	ROM_LOAD16_BYTE( "861a06.b", 0x0a0000, 0x10000, CRC(ce17eaf0) SHA1(cc121c5742428e2613b7da2d8357f15e897161ca) )
	ROM_LOAD16_BYTE( "861a06.f", 0x0a0001, 0x10000, CRC(88310bf3) SHA1(77bac66489e7fc2ddd714fc684e79d70b089ee84) )
	ROM_LOAD16_BYTE( "861a06.c", 0x0c0000, 0x10000, CRC(a568b34e) SHA1(8b69a0ac90f32cea31f8c7fcd985ad58fb6c009e) )
	ROM_LOAD16_BYTE( "861a06.g", 0x0c0001, 0x10000, CRC(4a55beb3) SHA1(35088bf7f6acd2bc95f673a2816b35238d611308) )
	ROM_LOAD16_BYTE( "861a06.d", 0x0e0000, 0x10000, CRC(bc70ab39) SHA1(a6fa0502ceb6862e7b1e4815326e268fd6511881) )
	ROM_LOAD16_BYTE( "861a06.h", 0x0e0001, 0x10000, CRC(d906b79b) SHA1(905814ce708d80fd4d1a398f60faa0bc680fccaf) )

	ROM_REGION( 0x040000, "gfx3", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD( "861a04.a", 0x000000, 0x10000, CRC(092a8b15) SHA1(d98a81bfa4bba73805f0236f8a80da130fcb378d) )	/* zoom/rotate */
	ROM_LOAD( "861a04.b", 0x010000, 0x10000, CRC(75744b56) SHA1(5133d8f6622796ed6b9e6a0d0f1df28f00331fc7) )
	ROM_LOAD( "861a04.c", 0x020000, 0x10000, CRC(a00021c5) SHA1(f73f88af33387d73b4262e8652507e699926fabe) )
	ROM_LOAD( "861a04.d", 0x030000, 0x10000, CRC(d208304c) SHA1(77dd31163c8431416ab0593f084719c914222912) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "861.g3",   0x0000, 0x0100, CRC(429785db) SHA1(d27e8e180f19d2b160f18c79520a77182a62218c) )	/* priority encoder (not used) */

	ROM_REGION( 0x20000, "upd1", 0 ) /* samples for UPD7759 #0 */
	ROM_LOAD( "861a07.a", 0x000000, 0x10000, CRC(5d035d69) SHA1(9df63e004a4f52768331dfb3c3889301ac174ea1) )
	ROM_LOAD( "861a07.b", 0x010000, 0x10000, CRC(6337dd91) SHA1(74ba58f1664abd1491598c1a9467f470304fa430) )

	ROM_REGION( 0x20000, "upd2", 0 ) /* samples for UPD7759 #1 */
	ROM_LOAD( "861a07.c", 0x000000, 0x10000, CRC(5067a38b) SHA1(b5a8f7122356dd72a97e71b480835ba500116aaf) )
	ROM_LOAD( "861a07.d", 0x010000, 0x10000, CRC(86731451) SHA1(c1410f6c7a23aa0c213878a6531d3e7eb966b0a4) )
ROM_END

ROM_START( hypsptsp )
	ROM_REGION( 0x21000, "maincpu", 0 ) /* code + banked roms + space for banked ram */
	ROM_LOAD( "861f03.k18", 0x08000, 0x08000, CRC(8c61aebd) SHA1(de720acfe07fd70fe467f9c73122e0fbeab2b8c8) )
	ROM_LOAD( "861f02.k16", 0x10000, 0x10000, CRC(d2460c28) SHA1(936220aa3983ffa2330843f683347768772561af) )

	ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */
	ROM_LOAD( "861d01.d9", 0x00000, 0x08000, CRC(0ff1dec0) SHA1(749dc98f8740beee1383f85effc9336081315f4b) )

	ROM_REGION(  0x080000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD16_BYTE( "861a08.a", 0x000000, 0x10000, CRC(77a00dd6) SHA1(e3667839f8ae3699236da3e312c20d571db38670) )	/* characters */
	ROM_LOAD16_BYTE( "861a08.c", 0x000001, 0x10000, CRC(b422edfc) SHA1(b3842c8dc60975cc71812df098f29b4571b18120) )
	ROM_LOAD16_BYTE( "861a08.b", 0x020000, 0x10000, CRC(28a8304f) SHA1(6b4037eff6d209fec29d05f1071ed3bf9c2bd098) )
	ROM_LOAD16_BYTE( "861a08.d", 0x020001, 0x10000, CRC(e01a3802) SHA1(3fb5fe512c2497160a66e9de0cd45c38dfe46410) )
	ROM_LOAD16_BYTE( "861a09.a", 0x040000, 0x10000, CRC(df8917b6) SHA1(3614b78c2100f135ea0701409ce279a423decb23) )
	ROM_LOAD16_BYTE( "861a09.c", 0x040001, 0x10000, CRC(f577b88f) SHA1(7d5d88e1492ed361dc7b2135595393b89b9cb5b1) )
	ROM_LOAD16_BYTE( "861a09.b", 0x060000, 0x10000, CRC(4917158d) SHA1(b53da3f29c9aeb59933dc3a8214cc1314e21000b) )
	ROM_LOAD16_BYTE( "861a09.d", 0x060001, 0x10000, CRC(2bb3282c) SHA1(6ca54948a02c91543b7e595641b0edc2564f83ff) )

	ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD16_BYTE( "861a05.a", 0x000000, 0x10000, CRC(cedc19d0) SHA1(6eb2a292d574dee06e214e61c0e08fa233ac68e8) )	/* sprites */
	ROM_LOAD16_BYTE( "861a05.e", 0x000001, 0x10000, CRC(725af3fc) SHA1(98ac364db4b2c5682a299f4d2a288ebc8a303b1f) )
	ROM_LOAD16_BYTE( "861a05.b", 0x020000, 0x10000, CRC(db2a8808) SHA1(dad6b127761889aac198014139cc524a4cea32e7) )
	ROM_LOAD16_BYTE( "861a05.f", 0x020001, 0x10000, CRC(32d830ca) SHA1(a3f10720151f538cf1bec5953a4212bc96ba42fe) )
	ROM_LOAD16_BYTE( "861a05.c", 0x040000, 0x10000, CRC(cf03c449) SHA1(234714212dd7288a5128d36c96cca5b62e86d37d) )
	ROM_LOAD16_BYTE( "861a05.g", 0x040001, 0x10000, CRC(fd51c4ea) SHA1(fc8923819fa7f3d02b4d159aea45cb5d1a80f1b0) )
	ROM_LOAD16_BYTE( "861a05.d", 0x060000, 0x10000, CRC(97d78c77) SHA1(2c123fd08cb9626cf309e7320fe2eb99e4b483fb) )
	ROM_LOAD16_BYTE( "861a05.h", 0x060001, 0x10000, CRC(60d0c8a5) SHA1(c7d3531eb65abd51ae4e6f55244d674353d23d36) )
	ROM_LOAD16_BYTE( "861a06.a", 0x080000, 0x10000, CRC(85e2e30e) SHA1(11010727db8c71650c5b9df5340f9bc412435d11) )
	ROM_LOAD16_BYTE( "861a06.e", 0x080001, 0x10000, CRC(6f96651c) SHA1(c740a814a3e203348b269a70256e01fe2a914118) )
	ROM_LOAD16_BYTE( "861a06.b", 0x0a0000, 0x10000, CRC(ce17eaf0) SHA1(cc121c5742428e2613b7da2d8357f15e897161ca) )
	ROM_LOAD16_BYTE( "861a06.f", 0x0a0001, 0x10000, CRC(88310bf3) SHA1(77bac66489e7fc2ddd714fc684e79d70b089ee84) )
	ROM_LOAD16_BYTE( "861a06.c", 0x0c0000, 0x10000, CRC(a568b34e) SHA1(8b69a0ac90f32cea31f8c7fcd985ad58fb6c009e) )
	ROM_LOAD16_BYTE( "861a06.g", 0x0c0001, 0x10000, CRC(4a55beb3) SHA1(35088bf7f6acd2bc95f673a2816b35238d611308) )
	ROM_LOAD16_BYTE( "861a06.d", 0x0e0000, 0x10000, CRC(bc70ab39) SHA1(a6fa0502ceb6862e7b1e4815326e268fd6511881) )
	ROM_LOAD16_BYTE( "861a06.h", 0x0e0001, 0x10000, CRC(d906b79b) SHA1(905814ce708d80fd4d1a398f60faa0bc680fccaf) )

	ROM_REGION( 0x040000, "gfx3", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD( "861a04.a", 0x000000, 0x10000, CRC(092a8b15) SHA1(d98a81bfa4bba73805f0236f8a80da130fcb378d) )	/* zoom/rotate */
	ROM_LOAD( "861a04.b", 0x010000, 0x10000, CRC(75744b56) SHA1(5133d8f6622796ed6b9e6a0d0f1df28f00331fc7) )
	ROM_LOAD( "861a04.c", 0x020000, 0x10000, CRC(a00021c5) SHA1(f73f88af33387d73b4262e8652507e699926fabe) )
	ROM_LOAD( "861a04.d", 0x030000, 0x10000, CRC(d208304c) SHA1(77dd31163c8431416ab0593f084719c914222912) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "861.g3",   0x0000, 0x0100, CRC(429785db) SHA1(d27e8e180f19d2b160f18c79520a77182a62218c) )	/* priority encoder (not used) */

	ROM_REGION( 0x20000, "upd1", 0 ) /* samples for UPD7759 #0 */
	ROM_LOAD( "861a07.a", 0x000000, 0x10000, CRC(5d035d69) SHA1(9df63e004a4f52768331dfb3c3889301ac174ea1) )
	ROM_LOAD( "861a07.b", 0x010000, 0x10000, CRC(6337dd91) SHA1(74ba58f1664abd1491598c1a9467f470304fa430) )

	ROM_REGION( 0x20000, "upd2", 0 ) /* samples for UPD7759 #1 */
	ROM_LOAD( "861a07.c", 0x000000, 0x10000, CRC(5067a38b) SHA1(b5a8f7122356dd72a97e71b480835ba500116aaf) )
	ROM_LOAD( "861a07.d", 0x010000, 0x10000, CRC(86731451) SHA1(c1410f6c7a23aa0c213878a6531d3e7eb966b0a4) )
ROM_END


/*************************************
 *
 *  Game driver(s)
 *
 *************************************/

GAME( 1988, 88games,  0,       88games, 88games, 0, ROT0, "Konami", "'88 Games", GAME_SUPPORTS_SAVE )
GAME( 1988, konami88, 88games, 88games, 88games, 0, ROT0, "Konami", "Konami '88", GAME_SUPPORTS_SAVE )
GAME( 1988, hypsptsp, 88games, 88games, 88games, 0, ROT0, "Konami", "Hyper Sports Special (Japan)", GAME_SUPPORTS_SAVE )
